The fighting choreography of the show draws from martial arts; the fighting styles and weaponry are based on Chinese martial arts, with each bending art corresponding to a certain real-world style. The creators referred to Ba Gua for Airbending, Hung Gar for Earthbending, Northern Shaolin for Firebending, and Tai Chi for Waterbending. The series employed Sifu Kisu of the Harmonious Fist Chinese Athletic Association as a martial arts consultant.
Each fighting style was chosen to represent the element it projected:
The only exception to this is Toph, who can be seen practicing a Chu Gar Southern Praying Mantis style. Its distinguishing movements and unique footwork give her the ability to overcome her blindness and defeat more muscular Masters of Earthbending. It also makes sense when one considers she is mostly self-taught.
Each fighting style was chosen to represent the element it projected:
- Tai Chi focuses on alignment, body structure, breath, and visualization. This technique is the foundation of "Waterbending" in the series.
- Hung Gar was chosen for its firmly rooted stances and powerful strikes to present the solid nature of earth. This martial art is the basis of "Earthbending" in the series.
- Northern Shaolin Kung Fu uses strong arm and leg movements. This technique is the foundation of "Firebending" in the series.
- Ba Gua uses dynamic circular movements and quick directional changes.This technique uses centripetal force to generate power, and uses nearly constant circular movement to create angles between the combatants. This martial art is the basis of "Airbending" in the series.
The only exception to this is Toph, who can be seen practicing a Chu Gar Southern Praying Mantis style. Its distinguishing movements and unique footwork give her the ability to overcome her blindness and defeat more muscular Masters of Earthbending. It also makes sense when one considers she is mostly self-taught.
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